Detailed Game Information
Golem won the 2004 About.com Board/Card Games / Abstract Games Magazine Shared Pieces Game Design Competition.
In the game, each turn consists of the following phases: (1) allocation, (2) orientation, (3) movement, (4) harvesting, and (5) regeneration. Players have 12 units to allocate per turn (to orientation, movement, harvesting, and regeneration). Points are earned for harvesting charms. Play continues until one player reaches 30 points.
Username |
Rating |
Comments |
conillet |
2 |
Highly original & fun; need to play it more often.
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JustinDJacobson |
2 |
Yes, I'm the creator, but I think this is by far my best game, with lots of strategy and vastly different play experiences based on the number of players and who's playing.
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stoneaxe |
2 |
I signed up at SDG after reading about Golem at About.com. Great game. I have played with both 2 and 4 players, and 4 players is best IMO. This unique game is really a fun one! I think it would be fun OTB/IRL as well, but more work. The great programming on SDG makes it a lot easier to play on SDG!
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Aaron |
1 |
I love truly unique games. This is one of them.
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Uglyfoot |
1 |
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Cerulean |
0 |
It withholds from you all the information you really want. With some rules tweaks, this could be more strategic. Takes a long time, too.
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jonah |
-1 |
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