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Table of Contents

Welcome to Super Duper Games!

199 Games In-Progress

Super Duper Games is a completely non-commercial hobby site for playing various freely available games over the web. It is designed primarily to allow those of us with limited free time to enjoy the interaction of live opponents on one's own schedule. Essentially, it is a PbEM paradigm on the web. Users can submit a move and continue on with their day. Should their opponent happen to be online at the same time, there is nothing stopping them from exchanging a number of moves in quick succession, but the design does not require it.

Please note that this site is in a Beta state! The system has been tested extensively but not under any real load. Please be patient if the site seems slow and be liberal with your comments and bug reports. Though this site was designed to work with any graphical browser, it looks best in Firefox and other standards compliant browsers. (FYI, IE is not standards compliant.) For links to other free game resources, and information about individual games, please visit the Super Duper Games wiki. Announcements, site suggestions, and general discussion takes place on the Super Duper Forums. Come join us!

Legal Notes: The presence of a game here in no way affects its intellectual ownership. All games remain the copyright/trademark of the author/publisher as outlined on their individual home pages. Most of the games here are not in the public domain! They appear here by special permission of the author/publisher and as such could be removed or altered at any time at their request.

The Games (96 total)



| # | A | B | C | D | E | F | G | H | I | L | M | N | O | P | Q | R | S | T | V | W | Z |
Game Rank/Tags Image Description
3-6-9
by Paul Townsend
Details
Rules
SDG Wiki
Rank: 92
Score: -62.847
Avg: -1.351
6 votes
2 Players Only
Connections
Shared Pieces
Unique Board

This is a simple game of shared pieces where forming lines of 3, 6, or 9 pieces in length wins you points. When the board is full, the player with the most points wins.

55Stones
by Ralf Gering
Details
Rules
SDG Wiki
BoardGameGeek
Rank: 72
Score: -4.921
Avg: -0.067
9 votes
2 Players Only
Mancala
Shared Pieces
Simultaneous

55Stones is a one-rank Mancala game from Germany with simultaneous movement and perfect information. Players try to capture the most stones. Draws are not possible.

Abande
by Dieter Stein
 ( spielstein )
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 6
Score: 111.786
Avg: 0.931
15 votes
2 Players Only
Connections
Hexagonal Board
Stacks
Unique Board

Thank you, spielstein for coding this game for us!

Abande is an original abstract game of connected pieces. Place or move pieces and stacks to generate the highest score you can whilst always keeping the board connected. Both the orthogonal and hexagonal versions have been implemented.

Afrika
by Ralf Gering
Details
Rules
SDG Wiki
BoardGameGeek
Rank: 42
Score: 17.232
Avg: 0.241
9 votes
2 Players Only
Mancala
Shared Pieces

This modern mancala game has several unusual features: capturing is compulsory, capturing is considered a complete move, and capturing occurs when you have an empty hole. Forced moves and sacrifices are the keys to success in this game.

Alak
by A.K. Dewdney
Details
Rules
SDG Wiki
BoardGameGeek
Rank: 73
Score: -6.144
Avg: -0.066
12 votes
2 Players Only
Unique Board

Thank you, Lexicon for coding this game for us!

Alak is a close relative of the board game Go played on a one-dimensional "board". It was originally described in A. K. Dewdney's 1984 book The Planiverse; in 2001, Alan Baljeu modified the game to its present state.

Alien City
by Mike Schoessow
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 3
Score: 201.084
Avg: 1.197
22 votes
2 Players Only
Icehouse
Piecepack
Unique Board

Alien City is a fascinating Piecepack/Icehouse game that is set in the far future and concerns the building of a city on a newly colonized world. Cities in this future contain two types of structures, towers and domes. Towers are owned by the various guilds. Domes are smaller structures used to house the citizens. As with the towers, domes are always associated with a particular guild.

The game-play consists of the players alternating turns, placing a tower or dome each turn until either all available towers and domes have been placed or until there are no legal construction sites remaining within the city. Then scores are determined based upon the relative positions of the towers and domes.

Amazons
by Walter Zamkauskas
Details
Rules
SDG Wiki
BoardGameGeek
Rank: 11
Score: 86.424
Avg: 0.834
15 votes
2 Players Only
Unique Board

The game is played on a square grid. Each player starts with four queens (as in chess queens) placed in predetermined locations on their side of the board. On a players turn, they move a queen and then fire an arrow from that queen (the arrow piece moves like a queen also). The space that the arrow lands on creates a permanent block on the board. Arrows can not be shot through queens or arrows. The first player who can not make a legal move (move a queen and then shoot) loses the game.

Archimedes
by GAMES Magazine
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 34
Score: 32.526
Avg: 0.469
9 votes
2 Players Only
8x8 Board

When Roman ships attacked Syracuse, the mathematician Archimedes showed the soldiers of Syracuse how to focus the sun's rays with their shields on the wooden ships, causing them to burst into flame. The game Archimedes is inspired by this legend. Players destroy enemy ships by focusing imaginary rays on them, while trying to invade the enemy port. Destroyed ships, though, can be rebuilt later.

Aries
by Chris Huntoon
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 48
Score: 13.154
Avg: 0.299
5 votes
2 Players Only
8x8 Board

Aries is a game of pushing and shoving your way to your opponent's corner. Pieces move like Chess Rooks and can push opposing pieces off the board or into allies. The first person to occupy their opponent's corner wins!

Attangle
by Dieter Stein
 ( spielstein )
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 7
Score: 89.374
Avg: 0.981
12 votes
2 Players Only
Hexagonal Board
Stacks

Thank you, spielstein for coding this game for us!

Attangle is an abstract stacking game for 2 players. This last game concludes Dieter Stein's Stacking Game Trilogy.

Attract
by Jaroslaw Cichocki
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 58
Score: 5.257
Avg: 0.125
5 votes
2 Players Only
Connections
Unique Board

Attract is a simple game in which pieces are placed on an initially empty board and they attract the pieces around them. Clusters of pieces in a certain formation are winners. If at any time one player has more winning formations than their opponent, they win!

Blam!
by Invisible City Games
 ( invisiblejon )
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 9
Score: 88.141
Avg: 0.715
16 votes
2 or More
8x8 Board
Icehouse

This is a game of pushing and shoving where you attempt to shove opposing pieces off the board and into your treasure stash. The game allows for 2-4 players (though only 2-player games are rated) and supports the Overloaded variant, where pieces exert a force equal to their strength.

Blockade
by Piecepack Games
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 94
Score: -120.866
Avg: -1.419
10 votes
2 Players Only
Broken
Piecepack
Unequal Forces
Unique Board

Blockade is a Piecpack game of unequal forces where on player plays a runner and the other plays a blocker. The runner attempts to reach the far end of the board while the blocker attempts to trap the runner.

Branches, Twigs, and Thorns
by Andrew Plotkin
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 83
Score: -31.656
Avg: -0.310
12 votes
2 or More
8x8 Board
Icehouse

Branches and Twigs and Thorns (or "Barsoomite Go") is an elegant little strategy game for two or four players that uses Icehouse pieces. It is a turn-based game, unlike Icehouse or IceTowers; and there is no luck involved. Like Martain Go, it uses a chessboard, a set of Icehouse pieces for each player, and a collection of tokens (at least ten per player). Players seek to build chains of pieces of their own color and to force their opponents to branch off from opposing pieces of their opponent's colors, which results in a penalty determined by the sizes of the pieces involved.

Breakthrough
by Dan Troyka
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 49
Score: 13.125
Avg: 0.170
10 votes
2 Players Only
8x8 Board

Breakthrough has an extremely simply ruleset. Pieces move like Chess pawns and attempt to reach the opposite side of the board. The first to do so wins.

Byte
by Mark Steere
 ( MarkSteere )
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 78
Score: -24.941
Avg: -0.205
16 votes
2 Players Only
8x8 Board
Stacks

Byte is played with either a Standard or International Checkers set. It is not a variant, but a unique and robust alternative. Over the course of the game players create stacks of pieces. When a stack of 8 is formed, the stack is removed from play and the person who owns the top piece receives a point. The player with the most points at the end wins! No draws are possible.

Cannon
by PyroMyth Games
 ( dralius )
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 2
Score: 214.306
Avg: 1.305
23 votes
2 Players Only
Unique Board

Cannon is an elegant 2-player game of war. Soldiers attack an enemy city using individual prowess and cunning formations. This is a commercial game; hand-made copies of which can be purchased at the publisher's website. There also exists the Cannon Game Database where past games can be studied. An AI opponent is also available.

Cascades
by William Chang
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 81
Score: -30.238
Avg: -0.333
12 votes
2 Players Only
Connections
Hexagonal Board

Some words from the author: For some time now [Apr 16, 2001] I have been toying with the idea of trying to model/abstract the flow of water carving out a mountainside. A related geometric pattern is the fractal on certain seashells. [...] The image in my mind is a root-pattern forming or tributaries of a river. [...] The game generalizes to any MxN board. Without more experience playing and "figuring it out" I don't know how M and N affect playability. My intuition suggests 8x8 (really 8x15 if you measured it at the bottom) is already nontrivial and 10x10 might be "tournament".

Castle
by World of Abstract Games (WAG)
Details
Rules
SDG Wiki
Rank: 86
Score: -35.131
Avg: -0.658
6 votes
2 Players Only
Go Board

This is a simple game of trying to occupy your opponent's throne while protecting your own.

Castle Danger
by Matt Worden
 ( MattWorden )
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 59
Score: 4.328
Avg: 0.043
13 votes
2 Players Only
Unique Board

Castle Danger is a 2-player, turn-based strategy game. Each turn, a player gets to add another piece to his or her side of the board, move pieces, and shoot cannonballs at the opponent. Who will hit the other's King first?

This is a commercial game available for purchase from the designer's web site.

Cephalopod
by Mark Steere
 ( MarkSteere )
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 26
Score: 52.165
Avg: 0.499
14 votes
2 Players Only
Dice
Unique Board

Cephalopod is a Mark Steere game that uses dice as the primary game component. The goal is to fill a board of various sizes with as many of your dice as possible. This is complicated by a capturing mechanic that keeps the board in constant flux. The game ends when the board has been completely filled. As with most Mark Steere games, draws and ties are not possible in Cephalopod.

Chase
by TSR (Tactical Studies Rules)
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 4
Score: 144.651
Avg: 1.019
19 votes
2 Players Only
Hexagonal Board

Chase is a very unique game of movement and capturing. It may not be elegant, but it is certainly fascinating. You'll have to play it to understand. Prepare yourself for a real brain-burner!

Complica
by Reiner Knizia
Details
Rules
SDG Wiki
BoardGameGeek
Rank: 13
Score: 79.051
Avg: 1.108
8 votes
2 Players Only
Connections
Unique Board

This is a Connect-4 style game played on a narrower field and one whose columns never fill up.

Conversion
by Daniel Solis
 ( DanielSolis )
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 43
Score: 16.389
Avg: 0.473
4 votes
2 Players Only
8x8 Board
Dice

This is another dice game with some allusions to Cephalopod. One attempts to promote one's own pieces and convert their opponent's to fulfil one of a number of victory conditions.

Copolymer
by Mark Steere
 ( MarkSteere )
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 57
Score: 5.359
Avg: 0.063
11 votes
2 Players Only
Unique Board

Copolymer is an ultra simple Mark Steere game for two players. A printed paper board, a pen of one color, and a pen of another color can be used to play. Any honeycomb patterned grid with an odd number of cells can be used, such as the regular hexagonal board used here. Players take turns coloring in cells on the (initially empty) board, at least one cell per turn. Once the board is full, the player who has claimed the most cells wins.

Crossway
by Mark Steere
 ( MarkSteere )
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 66
Score: 0.000
Avg: 0.000
4 votes
2 Players Only
Connections
Go Board

Crossway is an edge-connection game in which opposing pieces may not cross each other. Draws are not possible.

DareBase
by Matt Worden
 ( MattWorden )
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 16
Score: 74.412
Avg: 1.148
8 votes
2 Players Only
Dice
Unique Board

DareBase is a 2-player strategy game based upon the schoolyard team-tag game of the same name. It stirs in some capture-the-flag elements and uses interesting dice rules that give players a glimpse at near future possibilities. Several different scenarios are available to mix up how you play.

Delta
by Fabio Forzoni
Details
Rules
SDG Wiki
BoardGameGeek
Rank: 28
Score: 49.604
Avg: 0.591
10 votes
2 Players Only
Connections
Unique Board

Delta is another 4-in-a-row game with an interesting movement/placement mechanic. It's fast-paced and aggressive.

Depth Charge
by PyroMyth Games
 ( dralius )
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 31
Score: 36.962
Avg: 0.494
9 votes
2 Players Only
8x8 Board
Deduction/Induction
Hidden Information
Unique Board

Its time once more for Naval exercises on Lake Ashtapada to test what the new crewmen have learned about using sonar. They will be split into two teams red and black and will set targets to represent mines for each other to find. The first team to find the others mines wins the trophy the other will be scrubbing toilets.

This implementation is played on a 12x12 board, 5 mines, and allows for islands to be placed.

Diagonals
by World of Abstract Games (WAG)
Details
Rules  (local mirror)
SDG Wiki
Rank: 90
Score: -51.082
Avg: -0.952
6 votes
2 Players Only
8x8 Board
Connections

Similar to 3-6-9, you score points for completing diagonals. The person with the most points when the board is full wins.

Diagonals2: Line of Sight
by Walter Joris
Details
Rules  (local mirror)
SDG Wiki
Rank: 67
Score: 0.000
Avg: 0.000
2 votes
2 Players Only
Unique Board

This is an interesting game of territory claiming. Movement is done via spawning in diagonal directions and pieces are not captured, but transformed into walls.

Diffusion
by Mark Steere
 ( MarkSteere )
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 61
Score: 3.340
Avg: 0.032
13 votes
2 Players Only
Mancala
Shared Pieces

Diffusion is a mancala game created by Mark Steere. Each player owns a block of pits and wins by emptying their block. As with most Mark Steere games, draws or ties are not possible in Diffusion.

Dipole
by Mark Steere
 ( MarkSteere )
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 56
Score: 9.224
Avg: 0.322
3 votes
2 Players Only
8x8 Board
Stacks

Dipole is another excellent Mark Steere game and is played with either a standard or international draughts set. The object is to eliminate all of the opposing pieces through direct capture or attrition. Draws are not possible.

Dugi
by Andrew Dubber
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 91
Score: -56.371
Avg: -0.842
8 votes
2 or More
Broken
Unique Board

This is a game of enclosure and capture played on a circular board. This implementation has added support for 3 and 4 players as well. A variant has also been added called Blackout, where the cells in which pieces are captured are rendered impassable for the remainder of the game. To combat the inherently static nature of the opening, we have further implemented a number of alternative starting layouts.

Elasta
by About.com
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 69
Score: -0.338
Avg: -0.009
4 votes
2 Players Only
8x8 Board
Shared Pieces
Simultaneous

Elasta is a simultaneous movmement game where one tries to push the battle-line to their opponent's ground. Players distribute their forces across the columns to determine movement.

Entropy
by Eric Solomon
 ( eric )
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 17
Score: 73.667
Avg: 0.878
10 votes
2 Players Only
Connections
Shared Pieces
Simultaneous
Unique Board

Entropy is a 2-player game representing the struggle between Order and Chaos. The Order player tries to organize their board in such a way to score the highest amount. Chaos, of course, attempts to thwart Order whenever possible.

This implementation provides a simultaneous environment where each player has their own Order board. Each player places a piece on their opponent's Order board and then makes a move on their own board, both players acting as both Order and Chaos. The player with the greatest score wins!

Epaminondas
by Robert Abbott
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 22
Score: 58.523
Avg: 0.731
12 votes
2 Players Only
Unique Board

Epaminondas is an elegant 2-player game of soldiers. The object is to start your turn with more soldiers on your opponent's home row than he has on yours. The primary movement mechanic is similar to the one seen in Cannon, namely by moving rows of pieces called phalanxes. This is a tremendously simple yet deep abstract that is sure to satisfy.

Euclid
by Chris Huntoon
Details
Rules  (local mirror)
SDG Wiki
Rank: 68
Score: 0.000
Avg: 0.000
2 votes
2 Players Only
8x8 Board

The capturing mechanic here is similar to Quadrature. When forming squares with your King and a Soldier, you capture opposing pieces. Destroy the enemy forces before they destroy you.

Fanorona
by National Game
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 25
Score: 53.726
Avg: 0.558
13 votes
2 Players Only
Connections
Unique Board

Fanorona is the national game of Madagascar, and it is believed to have been derived from the game of Alquerque. Alquerque is a game played in Arab countries, and archeological finds in Egypt suggest that it may date back more than 3,000 years. Alquerque could have been brought to Madagascar by traders and developed into Fanorona in the 17th century or even earlier.

Fanorona is a really intriguing board game. It has a long history, but it doesn't belong to a family of similar games like chess, draughts or mancala. Like Go it is a real one-off, with a unique method of capturing.

Fission
by Robert A. Kraus
Details
Rules  (local mirror)
SDG Wiki
Rank: 84
Score: -31.713
Avg: -0.768
5 votes
2 Players Only
8x8 Board

Fission is a game of mutual destruction. The idea, though, is to keep at least one of your guys left standing in the end.

Variants include: 'Random Start' which randomizes the starting position and 'Losing' which inverts the victory conditions.

Forms
by Steven Meyers
Details
Rules  (local mirror)
SDG Wiki
Rank: 54
Score: 9.866
Avg: 0.507
2 votes
2 Players Only
Connections
Unique Board

Forms is a game of isolation where you attempt to force your opponent to capture all of your stones.

Fortac
by Warp Spawn Games
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 10
Score: 86.625
Avg: 0.885
12 votes
2 Players Only
Cards 'n Such
Connections

This is an abstract stragegy game for 2 players. The idea is to form 2 different formations using a custom set of cards to dictate movement options. This implementation also includes the Extreme variant which requires all 4 formations to win.

Frames
by About.com
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 27
Score: 50.561
Avg: 0.389
16 votes
2 Players Only
Go Board
Simultaneous

Frames is an interesting simultaneous placement game where you score points by enclosing sets of pieces in which you are the majority. Do this 10 times and you're the winner!

Froggy Bottom
by Clay Blankenship
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 44
Score: 16.342
Avg: 0.208
10 votes
2 Players Only
Piecepack
Unique Board

Froggy Bottom is another Piecepack game where competing frogs race to reach all of their lilypads and return home.

Generatorb
by Tim Schutz
 ( istari )
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 40
Score: 17.399
Avg: 0.258
8 votes
2 Players Only
8x8 Board

Generatorb is 2-player game played on a standard chess board. Players start in opposite corners and attempt to reach their opponent's generator core or occupy the majority of cells on the front line.

Golem
by Blue Devil Games
 ( JustinDJacobson )
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 36
Score: 22.421
Avg: 0.849
4 votes
2 or More
Hidden Information
Shared Pieces
Simultaneous
Unique Board

Golem won the 2004 About.com Board/Card Games / Abstract Games Magazine Shared Pieces Game Design Competition.

In the game, each turn consists of the following phases: (1) allocation, (2) orientation, (3) movement, (4) harvesting, and (5) regeneration. Players have 12 units to allocate per turn (to orientation, movement, harvesting, and regeneration). Points are earned for harvesting charms. Play continues until one player reaches 30 points.

Gorgon
by Chris Huntoon
Details
Rules  (local mirror)
SDG Wiki
Rank: 79
Score: -25.293
Avg: -0.737
4 votes
2 Players Only
8x8 Board

Gorgon is a game of attrition where you attempt to deprive your opponent of any moves by slowly petrifying their pieces. The Gorgon board wraps around, so pieces exiting the far edge re-enter at your home row.

Gounki
by Christophe Malavasi
 ( lapieuvre )
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 64
Score: 1.706
Avg: 0.030
7 votes
2 Players Only
8x8 Board
Stacks

Using strategy and careful thinking, be the first to get through your opponent’s lines and place one of your pieces beyond the other side of the board.

Gravity
by World of Abstract Games (WAG)
Details
Rules  (local mirror)
SDG Wiki
Rank: 47
Score: 14.481
Avg: 0.270
6 votes
2 Players Only
8x8 Board
Connections

Gravity is another 4-in-a-row game but one in which placed pieces gravitate towards the edges of the board.

Grim Reaper
by Wyon Stansfeld
 ( wyons )
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 23
Score: 57.321
Avg: 0.883
8 votes
2 Players Only
8x8 Board
Connections
Unique Board

This is a game where two populations compete for survival. Pieces have gender, can ‘mate’, give birth, age and die. The game is won by the player whose population lives longest or who connects two sides of the board. The longevity of pieces gets around the diagonal cut problem of playing a connection game using a board with squares. This has been solved elsewhere by going into three (physical)- dimensions, - here the extra dimension is time. The unusual theme of the game keeps it fun whilst also enabling considerable strategic variety and depth.

Groups
by Richard Hutnik
 ( richardhutnik )
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 74
Score: -14.345
Avg: -0.322
5 votes
2 Players Only
8x8 Board
Connections

The goal is to move all your pieces such that they are all orthogonally adjacent to each other. First person to do so wins.

Guard & Towers
by Christoph Endres and Robert Wirth
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 62
Score: 3.102
Avg: 0.090
4 votes
2 Players Only
Stacks
Unique Board

Guard & Towers is a stacking game where the goal is to either capture the opposing Guard or take over the opposing fortress by placing your guard on your opponent's starting square.

This game is available commercially from Clemens Gerhards (http://www.gerhards-holzwaren.de/). They do very nice editions indeed, with what appears to be metal bits.

Homeworlds
by Looney Labs
 ( andylooney )
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 1
Score: 231.930
Avg: 1.087
34 votes
2 or More
Free Placement
Icehouse
Shared Pieces

Homeworlds is an abstract space exploration game for the Icehouse game system. This implementation allows for 2-4 players. The standard end-of-game condition is Last Man Standing but a variant also allows the game to end when you eliminate your left-hand oppoonent. Specific details regarding this implementation can be found on the wiki. Any ideas for expansion and variation should also be discussed there.

Impasse
by Mark Steere
 ( MarkSteere )
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 51
Score: 12.328
Avg: 0.150
10 votes
2 Players Only
8x8 Board

Impasse is another excellent Mark Steere game. Played with a standard checkers set, players attempt to bear off their pieces. A player who is deprived of any moves is said to be at an impasse and is rewarded by bearing off. This is a tense and exciting game with no draws possible.

Intermedium
by Matt Crispis
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 39
Score: 19.766
Avg: 0.299
8 votes
2 Players Only
Stacks
Unique Board

Intermedium is a game of stacked towers that move along the diagonals attempting to surround their opponent's stacks and ultimately capture their city.

Linear Progression
by Warp Spawn Games
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 65
Score: 1.564
Avg: 0.023
8 votes
2 Players Only
8x8 Board
Unique Board

Linear Progression is a 2-player game of territory control where as your pieces move, they claim the spaces through which they travel. The winner will control the most spaces on the board when the last space is filled. A 'Blocked' variant is also available which introduces special pieces through which no other piece can move. One additional board layout is also provided in which the center 4 cells are rendered impassable.

Macadam
by Pierre Canuel
 ( peio )
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 60
Score: 4.196
Avg: 0.060
10 votes
2 Players Only
8x8 Board

This is a basketball-style game where one tries to score a goal against their opponent.

Magneton
by Luca Cerrato
 ( lucacerrato )
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 37
Score: 21.325
Avg: 0.322
8 votes
2 Players Only
8x8 Board
Connections

This is another game for 2 players. Players place their pieces in an attempt to connect four in a row. The problem is, as pieces are placed or moved, they exert magnetic forces on surrounding pieces (likes repel, opposites attract) thus the lay of the land is in constant flux. It will take planning and foresight to succeed.

I have implemented a "Weak Force" variation which will only attract/repel other pieces one space at a time, instead of as far as possible.

Mak-Yek
by National Game
Details
Rules
SDG Wiki
Rank: 82
Score: -30.670
Avg: -0.698
5 votes
2 Players Only
8x8 Board

Mak-yek is a board game played in Siam and Malaysia (under the name Apit-sodok). It is a game of custodial capture. An 'Edges' variant is available that uses the edges of the board in captures.

Man in the Moon
by Abstract Strategy Games (ASG)
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 80
Score: -26.659
Avg: -1.114
3 votes
2 Players Only
Unique Board

This game looks like one of those sliding puzzle games at first. The idea is to capture opposing tiles by sandwiching them between your own. The first person to reduce their opponent to fewer than 2 tiles wins.

The rules were unclear about how many spaces a tile can move. I have coded it so they behave like Chess rooks. Playtesting may show that to be incorrect. We shall see.

Martian Chess
by Looney Labs
 ( andylooney )
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 8
Score: 88.729
Avg: 0.629
19 votes
2 or More
8x8 Board
Icehouse
Shared Pieces

Martian Chess is another Icehouse game created by Andy Looney. It is a chess-like strategy game in which location, rather than piece color, determines which pieces you may move. Like Chess, each type of piece has its own way of moving, and you capture by moving onto an opponent's square; but unlike Chess, you can only move pieces sitting in your own quadrant, and only attack those in other quadrants which may include your own former pieces. The game ends when someone runs out of pieces, and the winner is the player who captured the most points. A variant called 'Of Knights and Kings' changes the way Pawns and Drones move to create a very different strategic game.

Mastery
by S. John Ross
 ( Ghalev )
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 45
Score: 16.263
Avg: 0.333
7 votes
2 Players Only
8x8 Board

Mastery is a unique and original chess-style game designed by S. John Ross. It uses only 3 piece types but allows for the temporary control of opposing pieces under certain circumstances. Two starting layouts are implemented. The goal is to either remove your opponent's masters, or to remove all the other pieces.

Mind Ninja
by Nicholas Bentley
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 53
Score: 9.866
Avg: 0.324
5 votes
2 Players Only
Unequal Forces
Unique Board

In this game for two, the players invent a pattern, and then one player tries to build it while the other tries to prevent him from doing so. It is played with stones of two (or more, optionally) colors on any tiled surface.

Motala Strom
by Warp Spawn Games
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 93
Score: -84.641
Avg: -1.220
8 votes
2 Players Only
Broken
Unique Board

This is a unique 1-dimensional abstract strategy game involving checkers-like movement and captures.

Neighbours
by Frank Riepenhausen
Details
Rules  (local mirror)
SDG Wiki
Rank: 63
Score: 2.043
Avg: 0.129
2 votes
2 Players Only
8x8 Board

Neighbours is a game of stalemating and blocking. The first person to have no moves left loses.

Node Ball
by Daniel Solis
 ( DanielSolis )
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek

2 Players Only
Go Board

Node Ball is a soccer-esque game based on similar mechanics as Selva. You are trying to maximize your score by bumping as many of the three balls as possible through your opponent's goal area.

Numeri
by Walter Joris
Details
Rules  (local mirror)
SDG Wiki
Rank: 89
Score: -42.005
Avg: -1.200
4 votes
2 Players Only
8x8 Board
Broken
Stacks

Numeri is a game of neutralization. Replicate stacks of pieces in an attempt to neutralize any one class of opposing stacks.

Numica
by Warp Spawn Games
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 46
Score: 14.496
Avg: 0.272
6 votes
2 Players Only
8x8 Board
Unique Board

This is a game of capturing for 2 players. The game is interesting in that the board is different every time. Try to capture 3 of any one of your opponents piece types, or 4 opposing pieces in total. This game has great potential for variation by adding different tiles and piece types/powers. Post your suggestions on the Wiki!

This implementation is currently testing Bishop and Rook tiles. Pieces on these tiles can currently move like the chess piece but cannot capture.

Oust
by Mark Steere
 ( MarkSteere )
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 55
Score: 9.866
Avg: 0.517
2 votes
2 Players Only
Connections
Go Board

Oust is played with a Go set. The board starts out empty in Oust, and the object is to capture all of your opponent’s on-board stones, a paradox. Draws and ties cannot occur in Oust.

Palisade
by Mark Steere
 ( MarkSteere )
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 70
Score: -0.785
Avg: -0.029
3 votes
2 Players Only
Connections
Go Board

Palisade is a game of territory capture using a Go board. Draws are not possible.

Penguin Soccer
by Avri Klemer
 ( nycavri )
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 15
Score: 76.395
Avg: 1.148
9 votes
2 or More
8x8 Board
Icehouse
Shared Pieces

It is a truth universally acknowledged that everybody loves seeing penguins sliding around on the ice. And soccer is the world's game, right? So take some cute families of penguins, give them an icy soccer field and a ball, and watch the slippery goodness that ensues. . .

Photonic Attack
by L. Lynn Smith
Details
Rules  (local mirror)
SDG Wiki
Rank: 71
Score: -3.637
Avg: -0.104
4 votes
2 Players Only
8x8 Board
Connections

This is a game of transformation where the goal is to have the most pieces on the board when the game ends.

Phutball
by Wikipedia
Details
Rules
SDG Wiki
BoardGameGeek
Rank: 77
Score: -18.035
Avg: -0.261
9 votes
2 Players Only
Go Board
Shared Pieces

Thank you, MrStickman for coding this game for us!

Phutball (short for philosopher's football) is a two-player board game described in Elwyn Berlekamp, John Horton Conway, and Richard Guy's Winning Ways for your Mathematical Plays.

It is a soccer-esque game for 2 players where you attempt to get the ball across your opponent's goal line.

Phwar
by Cameron Browne
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 85
Score: -33.422
Avg: -0.946
4 votes
2 or More
Broken
Hexagonal Board

Phwar (short for Phase War) is an abstract game of war for two or three players. The board is a hexagonal grid of hexagons. Each player owns four negative particles (electrons), four positive particles (positrons) and one neutral particle with zero charge (neutron). Aim: The game is won by the last remaining player.

A fundamental change to the victory conditions has been implemented here. The first person to occupy the central hex (F6) with their neutron will also win the game.

Piecepack Letterbox
by Ron Hale-Evans
 ( rwhe )
Details
Rules  (local mirror)
SDG Wiki
BoardGameGeek
Rank: 18
Score: 70.711
Avg: 0.769
13 votes
3 or more
Deduction/Induction
Hidden Information
Piecepack
Unique Board

Players hide "letterboxes" somewhere on the board and write clues for the other players. Everyone then attempts to find as many letterboxes as possible. A player gains victory points both when she finds other letterboxes and when other players find hers. The game ends when one player has found all other letterboxes. The player with the most victory points is then the winner.

Pikemen
by Jacob Davenport
Details
Rules  (local mirror)